Transformers – Top 5 Movie Autobots that Disappeared

When watching Michael Bay’s Transformers films from start to finish, one might start to wonder – was there really any reason, other than merchandising, for the films to have Autobot characters in them at all? Other than Optimus Prime and Bumblebee, the filmsAs previously discussed in How to Fix Michael Bay’s Transformers Films – Part One: More Than Meets the CGI, the films don’t exactly do their Autobot characters justice, and despite the literal decades of character development through multiple different incarnations of the franchise, the Michael Bay films never managed to present anything more than a cardboard cutout Autobot cast. The filmmakers cared so little for the ragtag gang of ‘lesser’ Autobots that, throughout the five films in the Michael Bay Transformers chronology, there are many Autobots that simply disappear between films, never to be seen or heard from again. So, in honour of those Autobots that are MIA, let’s roll out the Top 5 Movie Autobots that Disappeared.

#5 – Jolt

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Jolt is perhaps the most unknown Autobot of the movie franchise (that actually appears in the films, at least) as he was a last-minute addition to Revenge of the Fallen and so gets very little screentime. His most notable scene is when he uses his electric powers to fuse Jetfire’s warm corpse to Optimus Prime’s back so he can use the rusty afterburners to defeat the Fallen, but after the second film, he is never seen again. Since Chevrolet were really pushing his alt-mode – the Chevloret Volt – at the time, perhaps they had something to do with his sudden last-minute inclusion into the script – after all, in what little screen time Jolt gets, he is often in vehicle mode. Unlike other one-shot Revenge of the Fallen Autobots like the Arcee sisters, Jolt is never seen being injured or killed in the film. The Transformers movie comics would do Jolt the justice of giving him a heroic death at the hands of Shockwave at some point before Dark of the Moon, but since this was not included as part of the movie itself, Jolt is still considered MIA as far as most of those that care are aware.

Transformers Revenge of the Fallen Skids and Mudflap

#4 – Skids and Mudflap

It would be hard not to mention the infamous twins having just referred to their debut film, particularly as they are a notable case when it comes to missing Autobots – eagle-eyed fans have noticed that Skids and Mudflap do actually appear in the third film, albeit in a brief scene in which all the Autobots drive into their home base in their vehicle modes, but aside from that they are totally absent with no explanation. Apprently the twins were set to appear in the film until as late as early shooting began, as they had received concept art and even toy models for an update appearance for Dark of the Moon, but were clearly cut at the last minute. Once again, the vigilant folk that write and draw the Transformers movie comics included a death scene for them at the hands of Sentinel Prime in the third film adaptation, and quite a heroic one too. As for why they were cut from the movie in the first place, it might have something to do with their overwhelmingly negative reception as racist stereotypes, but that lesson clearly didn’t sink in completely with Bay as racist cartoonish stereotypes would go on to become a staple of the franchise from the second film onwards.

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#3 – Roadbuster

One of the Wreckers introduced in Dark of the Moon, Roadbuster was the loudmouth Scottish Autobot who, along with his teammates Leadfoot and Topspin, crewed the Autobot’s only spacecraft, the Xantium. Following the strange time-jump between the third and fourth films that saw a radical shift in tone (and cast), many Autobots went missing and are presumed to be killed at the hands of the vicious Cemetary Wind – with emphasis on the word ‘presumed’. We see evidence that Humans were responsible for the death of Leadfoot via camera footage in Age of Extinction, and Topspin is seen to be alive in The Last Knight – but poor Roadbuster is never seen again. Some fans have pointed out that several of the KSI drones seen in the fourth film bear a resemblance to Roadbuster, implying that he may have been among the first victims of the Transformer Purge and his ‘Cybertronium’ was harvested to make Oreo robots, though this is unconfirmed. Although most movie fans assume that this Autobot’s road has long since been busted, his official status remains as Missing In Action.

#2 – Mirage

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Another prominent Autobot who disappeared after Dark of the Moon is Mirage, the blade-wielding red Ferrari who actually received a fair amount of screen time in the film, killing Hatchet during the highway chase and taking part in (and surviving) the final battle. However, following this, he is neither seen not heard from again. Like Roadbuster, several fans assume that he may have been an early casualty of Cemetary Wind’s purge of the Autobots and Decepticons on Earth following Dark of the Moon, as several of the KSI drones seem to feature his trademark blade weapons and sleek design – particularly Stinger. Interestingly, it was originally planned for Mirage to meet his maker near the climax of the third film, instead of poor Que, as it was originally scripted for Starscream to make mincemeat out of him before using his head as a puppet, for some reason. As Que took the literal bullet instead, and there are no further appearances to explain what happened to our Ferrari friend, Mirage’s fate remains unknown.

Honourable Mention – Trench

Autobot Trench from Transformers: The Last Knight

‘Trench’ is the name given to a Constructicon-turned-Autobot who appears in The Last Knight for about forty-five seconds before disappearing completely, never to be seen again. He is included here as an honourable mention as he doesn’t disappear between films, and the fact that he vanishes is not due to lazy writing – Trench was one of many Transformer characters introduced in the fifth film to make the world seem more populated by factionless or disparate refugees – a welcome change, even if it was too little too late. Trench, therefore, is likely a Decepticon who managed to survive the events of all the movies and eventually gave up on combat and joined the Autobot hideout crew in their junkyard. He is seen transforming to help Hound create a diversion to stop Megatron from discovering Cade, and so he more than likely met a final end in the fifth film. Nonetheless, as his fate was never shown, his status is still MIA.

Autobot Sideswipe from Transformers: Dark of the Moon

#1 – Sideswipe

Arguably the most prominent Autobot to simply ‘disappear’ without a trace between films, Sideswipe was a rare example of a well-liked fan favourite Autobot character that did not debut in the first film – of all the ‘disposable’ Autobots introduced later in the series, he gets by far the most screentime. He is perhaps best known for his role in the opening sequence of Revenge of the Fallen, in which he chases and kills Sideways in a dramatic fashion only to do nothing for the rest of the film. In Dark of the Moon, he helps Ironhide kill the Dreads and survives the final battle, but is never seen again after that. Allegedly he was originally to be confirmed dead in Age of Extinction, either through Cemetary Wind’s strange Autobot hit-list playing cards or during the scene in which the Autobots mourn Leadfoot. Either way, he is still MIA, and of all the Autobots to slip off the radar during the production of the live-action film series, Sideswipe is perhaps the most unusual. After all, there is no clear reason why he was never either killed on-screen or featured alive in a later film, as he was a popular character and was about as close as the series ever got to a suitable replacement for Jazz, so for him to simply vanish between films is particularly strange. On the other hand, if this list has proven anything, it’s that the movies use a revolving door technique for their Autobot casting, likely to maximise toy sales, because that is what Transformers is all about, apparently.

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Transformers – How Did Michael Bay Screw Up Starscream?

Starscream. The name has almost become an adjective in itself for characters that are traitorous, two-faced, sycophantic or conniving. Not only has the original Starscream been reinvented many times throughout the various iterations of the Transformers franchise, but characters in other shows, films and video games have taken inspiration from him. Starscream is certainly one of the most recognisable from the original series alongside Optimus Prime, Megatron and Bumblebee and almost every iteration of the character has been resoundingly popular with the fanbase. However, oddly enough, the Michael Bay Transformers films managed to perform the seemingly impossible – they managed to screw up Starscream.

One might ask how, since the logical thing for the film series to do would be to do what it did with almost every other Transformers character – have them be an almost exact carbon copy of their G1 personality, with almost none of the character development. In the first Transformers film, however, Starscream seems to be just like any other Decepticon – he lacks the iconic voice, he displays no traitorous intent whatsoever, and all we are really told about the character is that he often fails Megatron – and we only know that thanks to a single line during their only on-screen conversation in the first film in which Megatron says “You fail me yet again, Starscream.” So essentially, going off the first film alone, Starscream comes across as just another of Megatron’s incompetent lackeys. In the after-credits sequence, we see Starscream blasting off into space – which was obviously sequel-bait, but at least gave the audience something to remember him for.

Come Revenge of the Fallen, however, and suddenly things have changed dramatically. Now having inexplicably gained his G1 voice to replace the alien rasp he spoke with in the first film, Starscream is again bullied and kicked around by Megatron for no real reason – he is annoyed that Starscream took the mantle of Decepticon leader, but given the fact that Megatron was dead and rotting at the bottom of the ocean, and that the Fallen had asked Starscream to raise a hatchling army, this seems a flimsy excuse for abuse. A similar issue plagues Dark of the Moon, as Starscream seems to be loyal, if a little sychophantic, and yet Megatron still treats him like dirt. One would think that, with so many of his soldiers being killed in every film, Megatron would actually grow to appreciate Starscream – not for his unwavering devotion despite the constant failure of Megatron’s plans, but simply for surviving this long.

Having said that, Starscream’s impressive survival streak is brought to a sudden and jarring end in the final act of the third film, as he is unceremoniously killed off by Sam, of all people. Starscream’s death is one of several in the third film that were included when the filmmakers assumed that the third Transformers would be the last – as a result, every single Decepticon is killed, even Megatron, and although other incarnations of Starscream had a knack for returning from the dead, it would seem that the movie-universe Starscream is dead for good this time. Looking back on the character’s presentation in the three movies in which he appears, it is obvious that he was grossly mishandled – like many other classic characters in the live-action movies – but the real question is: how? How is it possible to screw up such a tried-and-tested, almost cookie-cutter character as Starscream?

To answer that question, we must first look at the wider issue of how the villains of the Transformers films, particularly the Decepticon characters, are used. As alluded to in How to Fix Michael Bay’s Transformers Films – Part Two: Decepticontinuity, the writers of these films were obviously not concerned with how effectively the villains were presented – as far as they were concerned, the names ‘Megatron’ and ‘Starscream’ held enough brand recognition in themselves that audiences would project their own recollections of the characters onto them. As a result, hardly any effort is put into actually establishing the motivations, personalities or conflicts of the villains aside from what is absolutely essential to make the framework of the story. In other words, the villains are only developed when the writers realise they absolutely have to be, and as a result they all come across as one-dimensional.

Starscream is as treacherous as ever in G1, but is he as well-established in the movies? The short answer is no, the long answer can be found at Sacred Icon
In G1, Starscream was known for his continuous attempts to betray or overthrow Megatron throughout the series that firmly established his character in the minds of the audience

Starscream is the perfect example of this – we never see or even hear about any treacherous ideas that he might have, the writers just have Megatron constantly refer to him as ‘treacherous’ despite there being no evidence for this. This uninspired ‘tell-don’t-show’ method of storytelling wouldn’t seem out of place in a Star Wars Prequel, and it even continues after Starscream’s death – the appearance of his decapitated head in The Last Knight (despite the fact it was blown up in Dark of the Moon) and the fact that Megatron still refers to him as ‘treacherous’ showcases just how little the writers cared about the character. Even a relatively generic and by-the-books depiction of Starscream, such as the version seen in Transformers: Animated, is leagues ahead of the Starscream seen in the movies.

Hopefully this article has shed some light on how Michael Bay managed to screw up Starscream in the Transformers films. To read more deconstruction of the Michael Bayverse, click the links down below. Be sure to leave a like if you want to read more Transformers content!

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How to Fix – Star Trek: First Contact

Welcome to the next article in a series called ‘How to Fix’, in which I will be offering my opinion on how to improve on stories from various entries in different franchises. It must be noted that not all of the films, games or episodes that I will be talking about in this series have to necessarily be ‘broken’ in order to fix them, simply that these articles will offer alternate means of telling the same stories.

Of all the Star Trek: The Next Generation films, First Contact is definitely the least terrible, objectively speaking. In many ways, it could actually be considered one of the better Star Trek movies, but there are just a few things about the film that definitely hold it back, not least the fact that it shifted the tone and focus of Star Trek ever closer to action and further from its lore-heavy sci-fi roots. With that said, here are just a few ways in which First Contact could be improved. To start:

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The film should have been set on the Enterprise-D

This one is early on the list because it isn’t really fair to First Contact to criticise it on this point, since it was the previous film (the godawful Generations) that committed the ultimate crime of destroying the Enteprise-D in the stupidest way possible. Nonetheless, the impact of First Contact is lessened thanks to the Enterprise-D’s conspicuous absence, because as far as the audience is concerned this film could have taken place on any random Federation ship and it wouldn’t have made a difference. We don’t know the Enterprise-E well enough to care about it being assimilated by the Borg, which is a huge part of what drives the narrative of the film. After all, the majority of Picard’s conflict throughout the movie is related to his unwillingness to destroy the Enterprise to stop the Borg, and this would have connected with the audience if the ship he was talking about was the vessel we had come to know and love throughout the show rather than a recent replacement that we had barely seen yet.

Imagine an alternate version of this film in which it was the Enterprise-D that was being attacked and not the E. It would have been more poignant to see the D’s engine room infested with Borg, or to have the argument between Picard and Worf happen on a damaged version of the D’s bridge instead of the bland set they cobbled together for the E. And if it really was the intention of the writers to destroy the D, it should have been done here rather than in Generations, as sacrificing the Enterprise-D to destroy the Botg Queen would have been a much better sendoff for the ship than having it crash after being attacked by a ship less than a tenth of its size.

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Expand on the character of the Borg Queen, or at least explain what she is

Many cite First Contact as the beginning of the end for the Borg, since it was just after this film that the threat of their constant attempts to assimilate Starfleet began to wane. This was made all the worse by their constant overuse in Voyager, but that can be a topic for another day. What threw the Borg ‘off-track’, so to speak, was the introduction of the Borg Queen without any attempt to explain why she actually exists in the first place. The film essentially turns everything we already understood about the Borg on its head, without giving any satisfying reason as to why, simply to introduce a fairly uninspired villain with confusing motives.

The Borg are a hive-mind, and by definition have no leader, and yet the writers of First Contact obviously decided that the Borg were a hive in the literal sense, as in a hive of bees, and by that logic they needed a Queen. In theory, this could work – the Borg might need one particular individual drone to store command data, or provide an imaginative insight into how the Borg should expand, or even as a variant of ‘Locutus’ that is required to communicate with other races. What we got in First Contact was a Queen who seemed totally detached from the Borg, almost as if she was some other entity that had taken control of them, and no concrete explanation as to why the Borg even need a Queen. Data himself expresses his confusion over the concept, but the Queen just brushes it off and quickly moves on. In order for this antagonist to work, it must first be explained what her motives are and why she exists in the first place.

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Make Picard more like Picard

Since this was a movie and not an episode on a TV show, Picard seemed to suddenly develop a Rambo complex in this film. He brutally murders a fellow Starfleet officer in cold blood to prevent him from becoming a Borg drone, despite the fact that he himself was once assimilated and was later rescued and returned to normal. He screams like a maniac when firing a machine gun at the Borg (which definitely shouldn’t affect them since earlier in the film Data is shot with a machine gun and, strangely, suffers no damage whatsoever) and then later screams the infamous ‘NOOOOO’ while smashing up his office. And, to top it all off, at the end of the film he just snaps the Borg Queen’s neck, despite the fact that she had been beaten and was essentially a harmless spinal column writhing around on the floor.

So what should he have been like? Well, more like how he was in the TV show. He shouldn’t have been driven by hate of the Borg or a desire for revenge, because that is totally outside of what we have come to expect from his character. In fact, the entire ‘Picard has Borg PTSD’ was invented entirely for this movie – even after he was assimilated Picard fought the Borg many times, and even had a chance to totally destroy them, and yet he showed none of these feelings of anger that have suddenly cropped up for no explainable reason. If anything, it would have been far more interesting to see a character like Data go through this arc, since his newfound emotions are still somewhat unstable and he clearly finds the idea of the Borg disgusting as they want to eradicate humanity, the very thing that he looks up to.

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Remove the Earth sub-plot

Admit it, nobody watches this film for Zefram Cochrane. The Earth subplot is cheesey, makes no sense in terms of the temporal Prime Directive and only serves to create a cliche tension-built climax at the end, when it looks like the Borg are about to destroy human history by ensuring they never discover Warp Travel. Admittedly, the character of Lily is an interesting inclusion, and having someone with no knowledge of starships, Borg, the Federation or phasers bumbling around on a ship in the middle of a Borg attack seems like something that The Next Generation would have done on the show. However, Lily could have ended up on the ship for any number of reasons, and then dropped off on Earth at the end while promising to tell no-one of what she saw, which would have spared the audience scenes with awful dancing, dated music, cringe-inducing dialogue and Deanna Troi getting drunk.

Alternatively, those scenes could be replaced with more of the action that is happening on the Enterprise, which is what people are actually watching the film for. If the subplot with the Phoenix has to be a focus, then perhaps Lily could be written as a character who is somehow crucial to the launch, and it is imperative that the crew get her back to Earth unharmed before the launch is scheduled to occur.

In fairness, First Contact is the best of the TNG movies, and it certainly defeats its predecessor hands down. But with just a few tweaks, it could have been one of the best Star Trek movies of all time. If you enjoyed, you can follow us either here or on Facebook and be sure to leave a like. Thanks for reading!

Star Wars – 5 Best and 5 Worst Changes to the Original Trilogy

An interesting quirk that Star Wars fans have to deal with in the re-releases of the Original Star Wars Trilogy is that, since the original film was released on VHS for the first time in 1985, George Lucas has been tweaking his creations by implementing changes to all aspects of the film – effects, dialogue, sometimes entire characters and scenes have been removed, added or altered in all three original films and even some of the prequels. The topic of the re-release changes has created some debate in the fandom, with some arguing that the changes improve the films and others preferring the original releases. It wouldn’t be as bad if there was a version of the original Star Wars film out there, but since the changes began with the original release, it is now impossible to watch the film in its original state, regardless of whether you like the changes or not. With that in mind, here is my list of the 5 Best and 5 Worst changes to the beloved series.

Best Changes:

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5 – Improved Effects

This is an obvious choice, but the re-releases do improve most of the effects in the film, with just a few exceptions. One might argue that the film’s original effects were part of what made it so good – after all, at the time of release the visuals were one of the major selling points of Star Wars. But most fans agree that there’s nothing wrong with bringing the original films up-to-date with modern special effects, and that certainly shows when you compare scenes like the Battle of Yavin where the older effects do somewhat break immersion, particularly if you are used to the newer releases. The improved laser blasts and lightsaber effects make the action scenes appear less scratchy, and improve continuity between this trilogy and the ones that come before and after it in the timeline. It would certainly be

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4 – Oola

It’s strange to consider when you watch it now, but in the original cut of Return of the Jedi Oola’s death scene was much more brief – she simply falls down the trap door into the Rancor pit in Jabba’s Palace, and the Rancor reveal is saved for later. Amazingly, the actress who played Oola filmed the extended death scene over a decade after first appearing in Jedi, with no difference to the visuals whatsoever. The Rancor isn’t revealed completely, meaning that the impact of its later appearance isn’t spoiled, but it does create a menacing scene showing more of the mercilessness of Jabba’s henchmen. Interestingly, Oola was allegedly supposed to have a much larger role in the film, but due to changes in the script her role was drastically reduced, so if anything this change simply provides a bit more screen-time for a fan-favourite character.

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3 – Victory Celebration

This one might be controversial, but the change to the music at the end of Return of the Jedi is, in my opinion, one of the best decisions George Lucas ever made. The original song that played during the celebrations on Endor was ‘Yub Nub’, a nonsensical and comically puerile ditty that doesn’t do the finale justice, but the replacement, John Williams’ aptly-titled ‘Victory Celebration’, seems a much more fitting tune to end the original trilogy. For comparison, one needs only to look at the ending of A New Hope – the tune used there fits the tone and gravitas of the scene, and ‘Yub Nub’ simply does not. Whilst it is a fan-favourite, that doesn’t necessarily make it the best choice for what is to some the conclusion of the Skywalker saga. But, then again, the dancing doesn’t sync up with the new tune as well.

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2 – The Real Palpatine

As important as  it is to remember Marjorie Eaton, the original actress who portrayed the Emperor – and yes, I said ‘actress’, as Clive Revill was merely dubbed over her performance – for the sake of continuity her original scenes as the Emperor no longer work. In heavy makeup with digitally inserted chimpanzee eyes, the 78 year old effectively filled in for the Emperor in the original 1980 release of The Empire Strikes Back but, after Ian McDiarmid was cast as Palpatine for Return of the Jedi and then again in the prequels, it only makes sense to retroactively insert him into Empire as well. Admittedly, as many have stated before, the original Emperor does appear more visually intimidating, with some criticizing the newer editions for making the Emperor look outright bored as he calmly drops the bombshell onto Vader that Luke is Anakin’s son, and sort of ruins the idea that Vader came to that conclusion himself. Nonetheless, A+ for effort.

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1 – Young Anakin

Okay, before I even explain the details of this change, I would like to get one thing out of the way first: I understand why people hate this change. In fact, for many years I too cringed in resentment at the awkward, out-of-place looking Hayden Christensen who had been clumsily imposed over the charming, warm smile of Sebastian Shaw that was in the original cut of Return of the Jedi. Upon reflection, however, I have also conceded that I understand why this change was made, and in many ways it is one of the most important changes to the Star Wars films because it establishes something interesting about the Force and about the character of Darth Vader that was only hinted at in the original films. By showing Anakin’s ghost as he looked in his youth, it firmly establishes the idea that the dark side corrupted and twisted Anakin to such an extent that by the time he had been burned alive on Mustafar he wasn’t even the same man anymore. Anakin being burned and chopped up and turned into a Cyberman is just a formality, Vader consumed him during the events of Revenge of the Sith meaning that, in returning to his former self in death, Anakin lives on through the Force in the way that he was before his turn. This brings a whole weight of validation onto the character of Obi-Wan Kenobi who, when you consider how he goes about relating the events of the prequels to Luke, comes across as a manipulative and downright inconsiderate arse-hole who attempts to warp Luke’s perception of reality to fit his worldview. If, however, we accept that the redeemed Anakin Skywalker appears to Luke in the form of his younger self, it not only metaphorically shows that the corruption of Vader has fallen away to reveal the man he once was, but it also shows that the nature of the Force itself backs Obi-Wan’s claim that Vader and Anakin are separate entities, and that is arguably far more important to the story than just seeing Vader as he would have looked if he hadn’t turned evil. From a technical standpoint, the change itself needs work (mostly to make Hayden look less creepy for no reason) but ultimately I believe it adds to the depth of the lore of the Force and I will gladly agree to disagree with anyone who says otherwise.

But now, let’s take a look at some of the really bad changes to the Star Wars films…

Worst Changes:

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5 – Jabba the Hutt in A New Hope

Although some like the inclusion of the unused ‘Jabba’ scene from A New Hope that digitally replaces the man who was originally going to be ‘Jabba’ with the slimy slug-like Hutt that we all know him as today, this change is fundamentally awful for a number of reasons. For one, when it was originally included in the 1997 re-release of A New Hope, the CGI Jabba looked absolutely horrendous – it would be hard to distinguish between it and the Globgogabgalab if the latter didn’t periodically break into song. In fact, if my previous list of terrible CGI characters had included a section on the original trilogy, this Jabba would have topped the list. Thankfully the 2004 re-release of A New Hope changed Jabba into something that looked a little bit more like what we remember from Return of the Jedi but that still doesn’t answer the question of why this scene is even necessary in the first place – for one, it spoils the reveal of Jabba from Jedi, and it doesn’t establish anything that we didn’t know from the previous Cantina scene. To add insult to injury, Han steps on Jabba’s tail, something he would probably have been killed for if this was the real Jabba instead of a CGI imposter.

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4 – Vader’s ‘Nooooo’

This change is a perfect example of how altering the tiniest detail can have a whole lot of impact. Adding in Vader screaming ‘No’ Revenge of the Sith-style into the climax of Return of the Jedi essentially threw any hope of subtlety in the scene out of the window, with the Emperor cackling maniacally like the pantomime villain that he is in Jedi. After all, wouldn’t the Emperor hear him say it and blast him with lightning instead? The point of his betrayal originally was that it was totally unexpected – the Emperor never had a chance to stop Vader by the time he had been lifted into the air and hurled over the balcony to plummet to his death, but now it just makes Palpatine look like an idiot. Speaking of treating people like idiots, surely the audience can basically figure out by his body language and actions that Vader is saving Luke without a clear statement from him? But according to Lucas, everything needs to be spelled out for us, it’s not like we’ve had over 30 years to figure out what Vader must have been thinking during the final scene.

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3 – CGI creatures everywhere

It’s almost comical when watching it back, but the iconic ‘These aren’t the droids you’re looking for’ scene in A New Hope now begins with a really close up shot of a reptilian creature lumbering in the way of the camera, totally blocking the shot and obscuring all of the main characters for seemingly no reason whatsoever. But that’s not the only creature that was added in to the original trilogy, there are plenty – a Dug (one of Sebulba’s species, for anyone who wanted a grim reminder of The Phantom Menace) can now be seen in Jabba’s palace, the Wampa now gets a full reveal (spoiling the ambiguity of the creature) and that dance number in Return of the Jedi makes me want to burn everything in my house that links me to Star Wars. Seriously, it’s that bad. Heck, they may as well go and retroactively add Porgs into the films, scurrying around on the Millennium Falcon or screeching over the dialogue in Empire. In fact, it’s not just the addition of creatures that make this so bad – Lucas couldn’t even digitally insert a rock in front of R2-D2 whilst he hides from the Tusken Raiders without having it disappear between shots, and the gap when it is there be too small for R2-D2 to even fit through. If it ain’t broke, don’t fix it.

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2 – Greedo Shooting First

It may surprise some that this isn’t number one, because it has become the most infamous change to the Star Wars films with, the motto ‘Han Shot First’ seemingly encompassing the Star Wars fandom’s rejection of the majority of George Lucas’ changes to the films. After all, Greedo shooting first not only detracts from the firm establishment of Han Solo as a no-nonsense, quick-triggered badass, but it also devalues him as a character – what kind of bounty hunter can fire at that close a range whilst sitting down and having a totally clear shot and yet still miss? Is this another attempt by Lucas to add out-of-place slapstick humour to Star Wars that absolutely fails at every level? Ignoring the neck-breaking head motion that Han has been edited to perform in newer releases with this edit, the change just doesn’t look right. Everything happens so fast that it’s impossible to tell why Lucas felt this was necessary, aside from a vague excuse that ‘good guys don’t shoot people’. Well George, tell that to the dozens of Stormtroopers who are dispatched by Han throughout the movies, they’re people too.

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1 – Boba Fett’s voice

This is the change that I take most issue with, regardless of the whole ‘who shot first’ fiasco. In fairness, this change was obviously made with continuity in mind, rather than just a random desire to pollute the frame with more random CGI creations like the Stormtroopers on the Death Star or the Max Reebo band – for those not aware, Boba Fett is revealed to be a clone of Jango Fett who features in Attack of the Clones. Obviously by replacing James Wingreen’s voice from the original cut of Empire with the voice of Temura Morrison, who played Jango, Lucas was bridging the gap between Clones and Empire and admittedly, this change could have been done well under different circumstances. But the fact of the matter is that Wingreen’s performance was just so much better than Morrison’s, and even if you apply the logic that Boba is a clone, that wouldn’t necessarily mean that he had the exact same voice – after all, environmental factors have much more of an impact on accent than genetics, making this change ultimately pointless.

So that was my list of the Top 5 Best and Worst Changes to the Star Wars movies, I hope you enjoyed, if you did then you can always leave a like either here or on Facebook, and be sure to follow us if you want to read more content like this!

 

 

 

 

How to Fix – Attack of the Clones

Welcome to the first article in a series called ‘How to Fix’, in which I will be offering my opinion on how to improve on stories from various entries in different franchises. It must be noted that not all of the films, games or episodes that I will be talking about in this series have to necessarily be ‘broken’ in order to fix them, simply that these articles will offer alternate means of telling the same stories.

To introduce my new series, I will be focusing on Star Wars Episode II: Attack of the Clones, a film that is considered by many to be among the worst of the Star Wars franchise alongside The Phantom Menace and (dare I say it?) The Last Jedi. This film is probably the Star Wars Prequel film that I have seen the most, and I adored it as a child, but it is not without its flaws. Some of the fixes here will also involve small alterations to The Phantom Menace, which I have purposely skipped as to attempt to correct the huge amount of plot holes in that film would require an entire rewrite of the script. So without further ado, lets start with the most obvious fix to Attack of the Clones:

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Change the Backstory of the film so that it is easier to Understand

A major criticism levied against the Prequels is the excessive use of political dialogue, particularly considering the film is supposed to be for children. This could work if it was done well, and in a way that was simple enough for children to at least grasp the basics whilst also not boring adults who don’t have a clue what the characters are talking about half of the time. Attack of the Clones commits the cardinal sin of having a tonne of political dialogue that not only has no preliminary explanation whatsoever, but also crosses in the realms of the ridiculous even from a political standpoint.

For a start, the film should make it clear who the main villain is from the beginning. Rather than hiding the reveal of Dooku until the very end, the film should demonstrate who Dooku is and why he is a threat as soon as possible in more than just dialogue between the Jedi and Senator Amidala. Realistically, Dooku should have been in The Phantom Menace as a member of the Jedi Council, that way we’d at least have a face to put to the name when we’re watching Attack of the Clones, and would also serve to demonstrate that not even the wisest and most powerful of the Jedi can resist the lure of the Dark Side entirely.

From the similar vein, the mysterious ‘Sifo Dyas’ should have at least made an appearance. Obi-Wan Kenobi talks about Dyas as if we, the audience, are already aware of his existence – we are never given any explanation as to who Dyas was, when and how he died, why he would want to order the Clone army, and how he paid for it. We must assume that he was somehow a puppet for Sidious, and apparently in an earlier draft of the film ‘Sifo Dyas’ was a disguise that Sidious used to order the clones himself. Ultimately, the Jedi Council in The Phantom Menace should have had both Dooku and Sifo Dyas as members in order for the backstory of Attack of the Clones to make sense, and the political dialogue should have been reduced or altered. On that point:

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Expand the role of  Padmé Amidala

For the prequel trilogy’s leading lady, Padmé Amidala is woefully underused and blatantly one-dimensional. To her credit, Natalie Portman does her best with the material, but she was essentially wasted on this character. The next step in fixing Attack of the Clones should therefore be to expand Padmé’s role and make her more important to the story outside of being the future mother of Anakin’s children. After her  monochromatic persona of Queen Amidala fell away in the final act of The Phantom Menace, Padmé proved herself to be quite an interesting character, capable of maintaining her deception to the extent that she fools the Jedi and still finding the time to befriend young Anakin, making her the most engaging character in The Phantom Menace, although that’s not saying much. In Attack of the Clones, however, her motives are less clear, and therein lies the problem.

In The Phantom Menace Padmé‘s role boiled down to essentially saving her planet – her motives were always clear, and even when she takes the time to dress up as a maid and follow Qui-Gon Jinn into a junk shop it definitely gives the impression that she is curious and wants to learn more about the world that they have found themselves stranded on, whilst also keeping an eye on the clearly drunk Jedi Master. In Attack of the Clones, however, Padmé bounces between roles and seemingly allows all of the major decisions regarding where she goes and what she does to be decided by other characters, be it the Jedi, Anakin, her Security Chief, and even Palpatine. Padmé should certainly have taken the reigns more, perhaps in the sense that she is the one who decides to leave Coruscant and visit other planets, perhaps with Anakin in tow. As far as the politics is concerned, it gets even more dire.

We know from the text in the opening crawl of the film that Padmé is opposed to the creation of a Republic Army, but this position is never once challenged even as the Clone War erupts around her. In the opening scene of the film, Padmé should witness a Separatist attack on an innocent planet that leads to the destruction of her ship, having kills her bodyguards die in a clear Separatist raid rather than a political assassination. This would challenge Padmé‘s view of the idea of an Army and might create some conflict down the line that was woefully absent, and might explain why she ends up falling for Anakin – after seeing all of her capable guards slaughtered, perhaps spending time with Anakin on missions and learning more about how the Jedi benevolently resolve disputes would appeal to her. But this brings us to the next major point:

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Completely change Anakin’s character

We all know that the guy who was destined to become Darth Vader was essentially portrayed in the Prequel Trilogy as a whiny, stroppy brat who hated not getting his own way, moaned incessantly about every tiny problem in his life and switched between any degree of cringey or creepy when chatting up his future wife. But it didn’t have to be this way, if you think about it. After all, Obi-Wan Kenobi talks about Anakin in A New Hope as if he was a great and noble Jedi, as well as a ‘good friend’, and wouldn’t it be far more tragic if a level-headed and by-the-books Jedi Knight fell to the dark side as opposed to a stroppy teen with anger issues?

This would also greatly improve the on-screen romance between Anakin and Padmé. After all, nobody on planet Earth has ever been fooled by the pathetic excuse for a romance that we see in Attack of the Clones, mostly because Anakin is such a monumental arse that it seems totally impossible that Padmé would ever fall for him, even if her mind was being manipulated by the Dark Side or whatever the expanded universe material has conjured up to explain away this point.

Whilst it may seem that at this point the film would be completely different after these changes, it would still be possible to implement these changes whilst keeping the ideas that we see in the finished film. Ultimately, even if the actual story of the film was exactly the same, it would still be a monumental improvement to expand Padmé‘s role and change Anakin’s character to fit the story better, and it would also lend more credibility to Old Ben Kenobi in A New Hope. The other scenes in Attack of the Clones are actually quite good, especially the parts with Obi-Wan as he attempts to unravel the thinly-veiled mysteries of the Clone troopers. The final and most pressing issue with Attack of the Clones can be fixed with one final amendment, and that is:

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Show why the Separatists are doing what they are doing

One of the main reasons why the politics in Attack of the Clones falls flat is that we are only given one side of the story, namely, the Republic side. There are moments in the film in which we hear Separatists talking, like the scene in which Obi-Wan eavesdrops on Dooku’s council discussing tactics, but we are never given tangible explanations as to why the Republic is splintering – surely if the Separatists leaving the Republic is central to the political dialogue in the film, we should at least have an idea as to why this is the case? Are we expected to believe that the vague ‘trade disputes’ mentioned in The Phantom Menace, a film set ten years before this one, are to blame? I don’t think so.

By effectively conveying to the audience the motives of the main villains, the film opens the door for possible fan debate over the morality of each faction – after all, the Republic stands for democracy and peace but is also equatable to modern-day ‘mega-states’, the epitome of centralised government, an idea that does not appeal to everyone in this day and age. Likewise, we could learn more about the methods of each faction – the Separatists use droids in combat rather than living people, so could this be twisted to imply that they want to reduce loss of Separatist life? Star Wars is certainly a franchise of clear-cut heroes and villains, but for a trilogy that leans more heavily on political dialogue and storytelling, perhaps this would have been a better direction to take things.

So they were my thoughts on how to ‘fix’ Star Wars Episode II: Attack of the Clones, if you enjoyed then be sure to leave a like either here on on Facebook, and if you have any points to add on how Attack of the Clones could be improved, be sure to leave them down in the comments. Thanks for reading!

Top Ten Sci-Fi Spaceships

The Science-Fiction genre is replete with examples of iconic spaceships, often used as transports and even mobile homes for the characters in science fiction. As such, the ship almost becomes a character in itself, developing its own quirks and technicalities that give it its personality. But the question remains – which ship is the best? For this list we will be judging based on how useful the ship would be, and the extent of its powers. To begin:

10 – Red Dwarf – Red Dwarf

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Despite being a slow, unwieldy, ancient mining ship that is peppered with meteorite impacts, Red Dwarf always pulls though and provides a home for its disparate band of occupants. Also, it comes packaged with Holly, the transgender eighth generation ‘hologrammic’ computer with an IQ that supposedly exceeds 6,000. Depending on the day, Holly might be sane or totally senile, and the ship seems to attract trouble on a near-daily basis. Don’t look forward to speedy travel with the Dwarf, however, since it trundles along at a snail’s pace. You do, however, get Starbug, but its up to you whether or not that’s a good thing.

9 – High Charity – Halo

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The Covenant Holy City-ship of High Charity serves as the cultural, political and military headquarters of the alliance, and mobilises the Covenant assault force against Humanity.  The best thing about High Charity is its environments, which you explore during the Halo 2 levels Gravemind and High Charity. The curved purple interiors and modular architectural design demonstrate the alien nature of the Covenant, and in terms of power it boasts a slipspace drive for instant transportation and a vast array of destructive weapons, with docking structures that can contain and transport hundreds of capital ships. So whether you like strolling through botanical gardens or invading planets with huge fleets of warships, High Charity is for you.

8 – Thunderbird 3 – Thunderbirds

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The ultimate classic rocket design, Thunderbird 3 might not have weapons but it is extraordinarily fast – able to make it halfway around the world in a matter of minutes, in some cases. Overall, the red rocket tops any other rocket-type ship in sci-fi, and the best part about it is that you might even get Tracy Island thrown in, as well as the ability to travel to and dock with Thunderbird 5, an orbital space station. Designed to launch as an SSTO (single-stage-to-orbit) rocket, the ship can be re-used unlike contemporary rockets used by NASA, and it even runs on the same fuel,

7 – Ebon Hawk – Star Wars: Knights of the Old Republic

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The spiritual predecessor to the Millenium Falcon, the Ebon Hawk serves as the home for the traveling circus cast of Star Wars: Knights of the Old Republic. This ship was constructed over 1,000 years before the Falcon, so it isn’t as fast but it does seem to be more heavily armoured. However, featuring dual engines, the Ebon Hawk was certainly fast for its era, and could certainly hold its own against more powerful ships like the Leviathan. After all, this was Darth Revan’s ship for a reason.

6 – Serenity Firefly

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Similar to the Ebon Hawk, Serenity is a freighter primarily, designed to haul cargo from planet to planet. Thanks to heavy modifications, however, she serves as the vessel of Mal Reynolds and his crew, a band of vagrants and smugglers who partake in various illegal activities. The ship was described by Firefly creator Joss Whedon as the ‘tenth character’ of the series, and she has character indeed – fans have likened Serenity to freighters like the Millenium Falcon. The biggest strength of Firefly-class ships is their durability and ease of repair, and Serenity is no exception.

5 – USS Enterprise-D – Star Trek: The Next Generation

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The USS Enterprise is a fantastic ship in its own right, but the USS Enterprise-D surpasses it in almost every conceivable way. For one, it is essentially just a more powerful version of the original Enterprise, and it also has much more advanced technology aboard like the Holodeck and the Saucer Separation. Not only that, but the ship is also more luxurious, with more space and better living conditions – the original Enterprise was built with practicality in mind, with dull grey bulkheads and no inch of space wasted, whereas the Enterprise-D has a warm beige interior design with the occasional appearance of wood paneling. With the addition of the crew, particularly Data, the Enterprise-D is equipped to deal with any obstacle, whilst also providing a comfortable environment.

4 – Millenium Falcon – Star Wars

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Allegedly the fastest piece of junk in the Galaxy, the Millenium Falcon is certainly a go-to starship if speed is a priority. Han Solo boasts in A New Hope that the Falcon ‘made the Kessel run in less than 12 parsecs’, which sounds like he made it up on the spot but will undoubtedly be extrapolated to the Nth degree in the upcoming Solo Movie, but the general jist of what he is saying stands – the Falcon is a fast ship. Able to outrun any Imperial starship, this unassuming-looking freighter has gone on to become one of the most famous ships in the Galaxy, and aided in the destruction of not one but two Death Stars. The only real downside of the Millenium Falcon is its amenities – it is essentially a grotty smuggling vessel, with very few forms of entertainment to pass the time during the long hyperspace jumps (unless you count a dodgy holographic chess set and a flying ball.) The ship would be handy in a pinch, but for long-distance travel the Falcon falls short of the best ‘conventional’ starship in Sci-Fi, which is:

3 – USS Voyager – Star Trek: Voyager

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The Intrepid-class starship won the top spot for Top 10 Federation Starship Classes, and the most famous ship of its class is at least half of the reason why. The exploits of the USS Voyager top any starship of this dimensional plane, and its already advanced and reliable design is augmented by many modifications that the crew picked up during the ship’s time in the Delta Quadrant, including some Borg technology and a massively improved warp drive. With the Voyager also comes the Delta Flyer, a greatly upgraded and improved redesign of the standard Federation Shuttlecraft for ship-to-surface transport or even ship-to-ship dogfights, an innovation that other Federation starships lack. Despite the greater focus on tactical systems and speed, the Voyager still features the entertainment systems available on the Enterprise like the Holodeck, and is sleeker, faster and comes with a holographic medic.

2 – Heart of Gold – Hitchhiker’s Guide to the Galaxy

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The Heart of Gold is powered by the Infinite Improbability Drive, a wonderful new method of crossing interstellar distances in a mere nothingth of a second, without all that tedious mucking about in hyperspace. This incredible propulsion system temporarily launches the ship through every part of conceivable space simultaneously, and the only payoff is a temporary bout of extremely high improbability, which can cause hallucinations, out-of-body experiences, or a complete rewrite of the ships entire internal environment at a molecular level. Known effects have included the creation, and spontaneous upending, of a million-gallon vat of custard, marrying Michael Saunders, the transformation of a pair of guided nuclear missiles into a whale and a bowl of petunias, and transforming one of its crew into a penguin.

1 – The TARDIS – Doctor Who

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The TARDIS may not look like much of a spaceship, but its abilities exceed all of the other ships on this list combined. Capable of traveling anywhere in time and space, the TARDIS can quite literally take its crew anywhere in any time period, and even other dimensions under the right conditions. If that were not enough, the ship is dimensionally transcendental, meaning the interior exists in a separate dimension to the exterior, creating the illusion that it is bigger on the inside, and the interior of the TARDIS is so vast that after over 2,000 years of owning the ship the Doctor has still not managed to fully map the floor plan. The TARDIS is alive, in a sense, and can alter and reshape its interior to suit the needs of its occupants, as well as allowing for a huge amount of internal systems such as a karaoke bar, a cinema, a library and a swimming pool, all of which occasionally move, change, or in rare cases fuse (causing the swimming pool to sometimes appear in the library). The ship is shielded to the extent that Dalek missiles – of which less than 10 are needed to eradicate a planet – don’t even scratch the blue box. Undoubtedly, no other spaceship in Sci-Fi even comes close to beating the TARDIS.

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And that’s our list of the Top 10 Sci-Fi spaceships. If you enjoyed, be sure to leave a like, and you can follow us and like us on Facebook for more content like this. If you have your own list of Top 10 Sci-Fi spaceships, be sure to leave it down in the comments below!

 

Top 5 Terrible CGI Star Wars Prequel Characters – and Top 5 Terrible CGI Star Wars Sequel Characters

It’s fun to bash the terrible CGI in the prequels, particularly because it’s not hard. You get mobile games with better graphics than the CGI of the CGI in Attack of the Clones, and despite the slightly improved CGI in Revenge of the Sith it includes even more truly awful and unnecessary CGI characters. As part of their quest to disassociate themselves as much as possible from the prequels (for better or worse), Disney decided to use more practical effects in their sequel trilogy, and yet even more godawful CGI characters slipped through the cracks. To clarify, this list is judging both the quality of CGI used for the character and the strength of the actual character itself, and with that, we start with:

Prequel Countdown:

5 – General Grievous – Revenge of the Sith

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Despite being totally obsessed with Star Wars as a child and knowing oddly specific knowledge about obscure parts of the lore and wider universe, I have trouble now remembering what General Grievous was supposed to be. It must have been explained in a tie-in novel or comic or even video game, but therein lies the problem. Nobody knew who General Grievous was because the film didn’t tell us, he appeared seemingly out of nowhere as a random Separatist leader who had lightsabers. I was among the relative few who watched Star Wars: Clone Wars animated TV show as a child, but that portrayed Grievous as a cold, calculating badass rather than the choking, shuffling Transformer-esque robot we got in the movie.

4 – Watto – The Phantom Menace

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The Phantom Menace ticks almost every box when it comes to criteria for terrible Star Wars movies, but a conspicuous exception is that it is not riddled with as much blatant CGI as its prequel siblings, but the CGI creatures that they do have are among the worst. Watto is not only terribly rendered but he is also terribly racist, embodying a crude Middle Eastern stereotype in his accent and character whilst also sporting a prominently large and hooked nose. But seriously, why did Watto need to be CGI? It would have saved a lot of time and effort to just put someone in an alien costume and have him stand there, even if you dub in the lines later. But no, instead we have to watch over half an hour of Liam Neeson negotiating gambling odds with the Crazy Frog. Thanks, George.

3 – Lama Su – Attack of the Clones

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“Who?” I hear you ask? Exactly. This idiot, Lama Su, appears briefly in Attack of the Clones to spout a huge wad of exposition about the Clone Army to Obi-Wan, but aside from holding the dubious honour of starring in what has been scientifically proven to be the most boring scene in all of Star Wars, Lama Su also holds the responsibility of the entire plot of Attack of the Clones in his hands. He’s the man with the answers, so to speak, and so when Obi-Wan goes to visit him you expect to finally find out answers to all the questions that have been cropping up throughout the movie: ‘Who is Count Dooku?’ ‘Who is trying to kill Padme?’ ‘Who wrote this script?’ spring immediately to mind. But no, when the movie was in dire need of some explanation as to the basic backstory, what we get is more questions. Who the heck is ‘Sifo Dyas?’ is he ever even mentioned again? Is he Count Dooku? We may never know.

2 – Dexter Jettster – Attack of the Clones

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Imagine it. You’re sat in the cinema, watching Star Wars: Attack of the Clones for the first time ever. You thought The Phantom Menace was pretty bad, but so far this film seems  promising – there’s been a speeder chase, explosions, lightsabers, even some mention of a wider story that you may or may not have been interested in. Overall, it seems more like proper Star Wars.
And then this brown, hulking, four-armed CGI creature comes shambling over to Obi-Wan Kenobi, calling him his ‘old buddy’ before giving him a hug, pulling up his trousers and squeezing his bloated computer-generated body into a plastic booth in terrible futuristic 1950s space-diner. Who let this happen? Who created this abomination? Why does he have that creepy Mario mustache?
Like many prequel characters, ‘Dex’ only appears in one scene – a bland, one-dimensional throwaway character who is cobbled together on a computer. But think – with the Obi-Wan Kenobi standalone movie coming out, maybe there’s a chance that Disney will do Dex justice.

1 – Jar Jar Binks – Who Else?

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There is very little I can say here that hasn’t already been said. Jar Jar Binks is overdesigned, overacted and overly hysterical, and he appears far too often throughout the prequels. As a one-shot Dex character, Jar Jar might just be remembered now as an embarrassing scene from Star Wars: The Phantom Menace, but due to the diabolical decision to make him a main character in the first prequel movie cast a shadow across the entire trilogy, and due to his prominent role in what will soon be considered the ‘first’ Star Wars movie, his poorly-rendered shadow now looms over the entire franchise.

Sequel Countdown:

5 – Maz Kanata – The Force Awakens

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If you thought the prequels were the only Star Wars movies with totally unnecessary CGI characters, you were wrong. Enter Maz Kanata, who singlehandedly introduced at least 3 major plot holes into not only The Force Awakens  but the wider Star Wars story too. If she has been on her planet for over a thousand years, why have we never heard from her before? If she’s older than Yoda then surely she would have some interesting things to contribute to the prequel story if anyone thought to ask her – heck, Obi-Wan should have gone to her instead of Dex, She’d probably have had Palpatine’s diary lying around in her back room somewhere. Come to think of it, she never explains how she retrieved Anakin’s lightsaber from Bespin, so after being pointlessly shoehorned into The Last Jedi and possibly even the Han Solo Movie, we may be due a fourth round of Maztime in Episode IX.

4 – CGI Tarkin – Rogue One

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The uncanny valley reached new depths with this creation, which in fairness is a highly accurate representation of the late Peter Cushing (who, after ANew Hope, would go on to play the Doctor in the garish and hilarious Dalek Movies), that sparked debate upon the initial release of the film as to whether or not the digital recreation of an actor who is long dead was even ethically justifiable. Regardless, old Wilhuff has appeared once before, in the prequels – except that time he was played by Wayne Pygram pretending to be a younger version of the character – but when Rogue One came around, they felt that the movie needed a totally accurate digital recreation of Tarkin, who looks like he is made of plastic compared to the real members of the cast. Admittedly, the performance of the actors imitating Cushing do a fantastic job, and overall the level of quality in the cameo is high, it just the visuals which let it down.

3 – Porgs – The Last Jedi

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Of course Porgs are objectively adorable, there’s not question about that – but were they necessary? Well, the answer is certainly no, unless you factor in that Rian Johnson needed something to cover the fact that the island used to film all of Luke’s scenes plays host to a Puffin colony. From a marketing perspective, Disney certainly jumped on the idea of having a tiny puffin-shaped creature to turn into thousands of mass-produced stuffed toys, McDonalds Happy Meal prizes and lunchboxes, but their scheme did backfire somewhat when it turned out the movie was terrible, and so now everyone has a central icon to rally against in hate of this movie, and it’s the poor Porgs.

2 – Everything in Canto Bight – The Last Jedi

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So whilst not everything in the Canto Bight sequence was CGI, there were a lot of critters running around – the alien mounts that rampage through the casino merely added to the cacophony of visual diarrhea in this scene, with one particularly annoying alien insisting on inserting dozens of gold coins into BB-8 – why? Surely BB-8 isn’t hollow? And why does BB-8 have a mechanism to fire them out like bullets? The thing that most annoys me about Canto Bight, however, is that it continues the sequel trilogy’s trend of introducing vast swathes of new alien races without supplementing it with aliens we already know exist in Star Wars. Sure, the Galaxy is a big place, but after seeing recurring races like Rodians and Twi’leks so often in both the prequels and the original trilogy it seems odd that suddenly everything is different.

1 – Supreme Leader Snoke – The Force Awakens and The Last Jedi

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Despite the hundreds of theories stating otherwise, Snoke turned out to be totally useless in both The Force Awakens and The Last Jedi, simply serving as a poor-man’s Palpatine to play the role of the ambiguous evil dark lord master who is really strong with the Force. Unlike Palpatine, who is shown to be the puppeteer from the beginning, Snoke seems to have suddenly emerged from the shadows, and it is this trait that initially peaked everyone’s interest. Sadly, however, the potential for this character was extinguished in The Last Jedi, as Snoke is tossed aside as quickly and easily as Palpatine was before him, and now the hopeful theorists are left to widely speculate their way to insanity trying to uncover the hidden meaning behind this character that was ultimately as contrived and disposable as the multitude of CGI characters in the prequels. His death scene definitely had shock factor, and it did come as a surprise, but it is extremely likely that Rian Johnson wanted it that way to make the movie more memorable – at the expense of a potentially important character. And note I say potentially important – Snoke had all the makings of a good villain, but we just never found out enough about him to understand either his motives or his place in the Star Wars universe. As such, he is now cut in half and cast into the chasm of irrelevance like Darth Maul before him.

So that’s the Top 5 Terrible CGI Star Wars Prequel Characters, and the Top 5 Terrible CGI Star Wars Sequel Characters, if you enjoyed then do remember to leave a like and you can follow us either here or on Facebook. Look down below for more articles like this one.